Dynamic Products: Shaping Information to Engage and Persuade by Sara Colombo

Reality Mining: Using Big Data to Engineer a Better World by Nathan Eagle,Kate Greene

Planbasierte Mensch-Maschine-Interaktion in multimodalen by Bernd Ludwig

Using Games and Simulations for Teaching and Assessment: Key by Harold F. O'Neil,Eva L. Baker,Ray S. Perez

Fundamentals of Wearable Computers and Augmented Reality, by Woodrow Barfield

Situated Dialog in Speech-Based Human-Computer Interaction by Alexander Rudnicky,Antoine Raux,Ian Lane,Teruhisa Misu

Where the Action Is: The Foundations of Embodied Interaction by Paul Dourish

Cross-Platform GUI Programming with wxWidgets (Bruce by Julian Smart,with Hock Kevin,Stefan Csomor

Semantic Web Technologies and Legal Scholarly Publishing by Silvio Peroni

Evaluating Children's Interactive Products: Principles and by Panos Markopoulos,Janet C Read,Stuart MacFarlane,Johanna